The magic in Ghostwire: Tokyo is fat and tangible, glowing between Akito’s palms and streaming from his fingertips in sturdy golden ropes, binding enemies to one another before exploding them into pieces. From a first-person perspective, Akito rapidly contorts his hands into a series of precise shapes, forming orbs of elemental energy and supernatural strings before unleashing their power on the ghosts and demons sauntering along the streets of Tokyo. Magic isn’t the only weapon at Akito’s disposal, but it’s certainly the most stylish one.
Developers at Tango Gameworks, the studio founded by Resident Evil and Devil May Cry veteran Shinji Mikami, shared a video on Thursday demonstrating the basic gameplay mechanics of Ghostwire: Tokyo, but they also held a private briefing for press where they showed off about 30 minutes of additional beta footage. The private demo…